- Fixed all the TNT recipes... seems I forgot to update those when I fixed the give commands for them.
- Updated to 1.21.4
- Fixed every texture for every item, as they all needed Item Model Definitions as of 1.21.4
- Fixed EVERY TNT as they all broke due to massive changes to how Custom Model Data works... and I was still using it.
- Fixed some specific TNT that used Custom Model Data in a different way. Random TNT, TreeNT, and Walking TNT
Updated with a bunch of new 1.21.2 features.
Changed all TNT and related models to use the item_model component. This allows for far better compatibility with other datapack's content as you don't have to worry about overlapping base items.
Upgraded the TreeNT to use a ton of new tree models I had made a while ago for the Bonsai Pots datapack.
Updated to 1.21.2 and 1.21.3 Updated all recipes into the new format. Fixed some stuff that broke due to the new /tp behavior. Replaced with /rotate.
1.19.3 and probably the other 1.19 versions besides 1.19.4
The 1.19.4 version of the pack
Updated to 1.21 Fixed a bunch of stuff with all the folder name changes. Fixed a ton a small bugs that popped up.
Updated to 1.20.5 and 1.20.6 Fixed a bunch of small issues found in the beta release of this pack. Added a bunch of QOL small changes.
Updated to 1.20.3 and 4 Fixed a bunch of small bugs with the new TNT added by the last major update.
Updated every TNT because Mojang broke everything by changing Fuse to fuse
Super massive update. Updated all TNT effects to use Item Displays instead of armor stands. Added an entire 16 NEW TNT to the datapack.
Updated to 1.20.2. Fixed just a few minor issues. Updated all RNG functions to use the new /random command for a small performance boost! Fixed a handful of the TNT that broke due to Potion NBT changes. Fixed the visuals of the TNT, as they no longer lined up properly due to Item Display changes.