Same changelog as the main release for 3.0.0
- This version attempts to add Terralith support.
- For a version that doesn't use Terralith's biomes, please see the main release
- There will likely be bugs/biomes that are not accounted for
- Please report any bugs/unaccounted biomes on the GitHub or Discord
- Changed the internal formatting to make later changes easier
- Made biomes more specific: biome list is now:
- Badlands
- Beach
- Dark Forest
- Deep Dark
- Desert
- End
- Flower
- Forest
- Jungle
- Lush Cave
- Misc
- Misc Cave
- Mountain
- Mushroom
- Nether
- Ocean
- Plains
- River
- Savanna
- Snow
- Swamp
- Taiga
- There may be bugs, and some biomes may be unnacounted for, please report any bugs/issues on the GitHub or the Discord.
- Change drop chances from only dropping one item to dropping 1-4 items when caught.
- Items that dropped 2 or 4 before will now drop 1-8 or 1-16
- No other changes
- Fix desert biome not being included in desert biomes
- Fixes issue # 3 on Github
Adds Cherry grove, fixes the pack