- 1.21 Support
Patch 1.2.0 / 27.04.24
-
1.20.5+ port
-
Fixed: Information for renaming the teleporter, inside the advancements, are wrong.
-
Fixed: If the player has multiple teleporter in his inventory and is using a teleporter with 1 use left, it can potentially clear the wrong teleporter.
-
Added: Particle effects when adding more uses to the teleporter.
-
Added: Throwing the teleporter the ground with a nether star adds 100 uses
-
Added: Throwing the teleporter with 3 nether star, 64 blaze powder, 4 end crystal on a ancient debris set it to 420691337 uses.
-
Fixed: using blank teleporter in creative will trigger a debug text.
-
Added / Changed: If player uses the teleporter while falling it will cancel the fall damage.
-
Added / Changed: After using the uninstall function the datapack in completely disabled.
Patch 1.1.2 / 19.02.24 / Kath Teleporter
- Fixed: Sacrificing to add more Teleports, the debug msg wasn't turned off. (My dump mistake)
Patch 1.1.1 / 18.02.24 / Kath Teleporter
- Fixed: The Blank teleporter still has the tooltip for renaming it.
Patch 1.1.0 / 18.02.24 / Kath Teleporter
-
Added: The teleporter can have / has multiple uses now.
-
Added: A way to give the Teleporter more uses by sacrificing you HP.
- Recipe:
- Throw the teleporter on the ground.
- Throw blazepowder on it.
- And you need to have more than 6 Hearts of HP.
- Recipe:
-
Changed: After Creating a Teleporter it will have 3 uses.
-
Changed: The teleporter will now be replaced in your hand if you are in survival. In creative it will summon a Teleporter so the blank one can still be used again.
-
Changed: Renaming the Teleporter is not recommended anymore, after using it, it will change to Teleporter again.
- Hopefully I can find a fix for that later.
1.0.4 / 08.10.23
- Added: Advancements with a few infos.
- Release verion 1.0.0
1.0.1
- Added: No consumption switch command for the raw teleporter
1.0.2
- Changed: raw teleporter -> blank teleporter
1.0.3
- Fix: Mounts will also be teleported even if not mounted