Patch 1.5.2/ 02.08.24
Added:
- using the uninstall function all locked blocks will get opened.
- only works for blocks in loaded chunks.
- Crafter can now also be locked.
Fix:
- Locking system got more accurate and is not offset if looking at the edge of a container.
Patch 1.5.1 / 20.07.24
Fixed:
- [1.21] datapack is not useable.
Patch 1.5 / 19.07.24
Added:
- Uninstall info after using the uninstall function.
- Lockpicking
- Lockpick item (1 gold ingot, 1 copper ingot, 1 stick)
- Player needs to hold 30 sec. to unlock container
- High changes of breaking the lockpick
- Can be turned of via command
- /scoreboard players set lockpicking k_knl_options 0
- Player needs to have set spawnpoint at a bed once
- Protection
- player looking at locked containers witch aren't theirs will get mining fatigue.
- Primed TNT near locked container will despawn.
Fixed:
- Not all scoreboard are removed after using the uninstall function.
- All player on a server could hear the sounds of locking und unlocking
End of 1.20.2 support
Patch 1.4 / 30.06.24
- [1.20.5+]Fixed: debug raycast is shown if key is in hand.
- Added: Chest can be unlock in creative via /trigger knl_ad_un ("admin" unlock)
Patch 1.3 / 16.06.24
- 1.21 support
- Changed: Uninstalling the pack now disables the pack.
- Fixed: Uninstalling does not removed all scoreboards.
Patch 1.2.1 / 25.04.24
- 1.20.5 Port
Patch 1.2.0 / 10.03.24 / Keys&Locks
24w09a and up / 1.20.5 / 1.21 port with the new component-system
Patch 1.1.2 / 25.02.24 / Keys&Locks
- Fixed: If combined with Kaths Skillsystem the information inside the Advancements where listed incorrect.
Patch 1.1.1 / 14.11.23 / Kath Keys&Locks
- Added: Sounds play when a container is lock or unlocked.
- Fixed: The pack wasn't working if not combined with Kath-Skillsystem. (big mistake on my end.)
Patch 1.1.0 / 10.11.23 / Kath Keys&Locks
-
Fixed / Changed: Container can now be locked/unlocked even if the container is below the player.
- The container needs to be in ~5 block range of the player.
-
Added: The containers indicates their status if looked at with a key.
- Aqua = Unlocked / is lockable
- Green = Was locked
- Orange = Is locked / is unlockable
- Blue = Was unlocked
Know Issues:
- Looking at the edge of the container, the indication will be next to the container.
- Also the container can't be locked or unlocked then.
1.0.1 / 21.10.23
- Fixed: The trigger wasn't resetet correctly, maybe could have ended into a bug.
- Fixed: Containers can only be locked as long they're right in front of the player. Now they can be as high as 2 block above ground (Directly over the head of the player)
- Release version