Custom Stats System
This datapack is for all of the datapack developers who need a custom stats system but doesn't know how to do it.
Features
- Custom damage
- Custom mob stats
- Custom player stats
- Custom armor stats and full set bonuses
- Custom weapon stats
- Multiplayer compatibility (?)
Credits
This datapack uses a datapack from Cloud Wolf that basicly allows us to detect who the attacker is and who is the victim, I know that we have /execute on attacker but this datapack was developed before that command was introduced, nonetheless it still works and its very powerfull. You can check out his datapack here.
How to use
I made a video in my youtube channel explaining how it works and how to add custom weapons, armor and mobs with custom stats.
FAQ
Q: Does this datapack work on older versions?
A: Maybe, personally I haven't tested in older versions than 1.19 but I think it should work all the way down to 1.13. Just download the 1.19 version with the resourcepack and I think it should work, just change inside the pack.mcmeta of both the datapack and resourcepack the "pack_format" value to the desired one (take in mind that it may not work).
Q: Does it have multiplayer compatibility?
A: Yes it does (in theory, I didn't tested it but it should).
Q: Can I modify the datapack and redistribute it?
A: Yes you can, but only say who the original creator is (me) and if you link the original Modrinth page somewhere noticeable in the project.
Q: Are you going to make more datapacks?
A: Yes, I think I already know what my next project will be but only time will say.
Author
Known bugs
It is not an actual bug but its important that I say it: Don't do /reload when wearing a custom armor, this is due to the fact that in load.mcfunction we reset the stats of the player, just remove that and put it in a separate function.
Bug Report/Suggestions
If you have found any bugs or have any suggestion, please reach out to me at my discord server.
🔗 Links
License
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