Fixed Groudon and Kyogre primals not being able to change forms back Fixed heart of sea/nether star being consumed upon primal reversion
Changelog:
- Primal Groudon and Kyogre
- Kingambit line
- Fixed Tornadus quirk
- Added Reshiram animation faint
- Added Reshiram
- Added Thundurus
- Added Tornadus
- Added Landorus
- Added Zekrom Shiny (credits to RandomDementito)
- Fixed Zekrom Cry clipping
- Fixed Groudon Cry Clipping
- Fixed Zekrom snapping animations in general (thank you new poser)
was too lazy to change icon, so ig we're sticking to superwog dad for now :D
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Kyogre resize and retexture with a slight change to the model by ASHISK. (For pixel consistency and matching the thing better)
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Reanimated by me
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Added shinies for Kubfu, Urshifu, Hoopa (not big one), and Eternatus
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If you're using Cobblemon rider, the rider config has been changed in the description!
Groudon is next. Primal kyo is done.
Fixed kubfu texture not loading, should work now Cheers to Ryqx for fixing (Kubfu file not named right)
dunno why it was working for me at any rate...
- Added Urshifu
- Added Urshifu Rapid Strike
- Added Kubfu These were a pain in the arse to make
Minor changes:
- Made kyogre and groudon smaller
- retexture+resize soon. NOTE: for cobblemon rider, check description for new cobblemonrider config.
First version on modrinth, not first version of the pack though.
I'll just write what it has lol, if you're seeing this from Modrinth just say this is the first version. Shaders are recommended if you want the cool glowy stuff, works without but looks cool with shaders. Personal recommendation would be XOnk Bliss shaders from the github.
Pokemans added:
- Groudon
- Kyogre
- Eternatus
- Hoopa
- Hoopa Unbound
- Zekrom