Features
- All vanilla interactions should be unaffected
- If you find a bug report it on our discord
Custom Interactions
- Adding water to a lava cauldron will create obsidian
- More custom interactions coming soon
Dyed Water Cauldrons
- Use dye on a cauldron to color the water!
- Dyed cauldrons can be used to dye leather armor, leather horse armor, and wolf armor
Potion Cauldrons
- Interacting with an empty cauldron while holding a potion to store the potion inside!
- Multiple potions can be combined in a cauldron reducing their effect durations
- Ex. Combining Strength II (1:30), Speed II (1:30), Jump Boost II (1:30), will create three potions of Strength II (0:30), Speed II (0:30), Jump Boost II (0:30)
- Adding water will also dilute the potions effects
- Strength II (1:30) plus 2 water bottles will provide three Strength II (0:30) potions
- Thick, awkward, and mundane potions behave as water bottles
- Interacting with a potion cauldron while holding arrows will tip them
- Each level of potion can tip up to 16 arrows
Known Issues
-
You must punch the cauldron before you can mine it
- This works as intended, but useful to know
-
Interacting with a cauldron less than 5 seconds after punching it will cause it to lose all custom data
-
Cauldrons pushed by a piston lose all custom data
-
Custom potions cannot be converted to splash or lingering potions in the brewing stand (MC-270706)
- I have a potential workaround that may be implemented in the future
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Minecraft: Java Edition
1.21.x
Platforms
Data Pack
Supported environments
Creators
Details
Licensed CC-BY-NC-SA-4.0
Published 4 months ago
Updated 4 months ago