This Data Pack replaces the regular bonus chest loot table, so it is not compatable with other Mods or Data Packs that replace it! Mods or Data Packs that add to it should be fine though. This Data Pack was tested on a Mod Pack with over 250+ Mods, and it functioned fine.
Bonus Chest+ is a simple Data Pack that overhauls the Bonus Chest loot table to have a wider variety of starting items, while still keeping the vanilla feel of starting the world. I'm the type of person who loves starting over from scratch over and over again, and the Bonus Chest helps me get on my feet each run, however the loot pool gets stale rather quickly. I've tried my best to fix that, by items new possibilities, some could be worse than the original bonus chest, and some could be better, but all try to be balanced for a player first starting their Minecraft playthrough!
Different items in the pool have different rarities to be chosen. For example, Wooden Tools show up most frequently, but gold and low-durability iron tools have been thrown into the mix, at a lower spawn rate of course. A Pickaxe is guaranteed (no diamond though, sorry folks), however, the Axe can be switched to a Sword, Shovel, or even a Fishing Rod!
Food is another fun topic, I have put in a wider variety of foods instead of the 3 we have currently. The more powerful they are, the rarer to find. You could even start with a golden apple!.. don't bank on that luck though, they aren't common in the slightest.
To top things off, I've noticed Bedrock's Bonus Chest has gotten a little more love than Java's, with some more items like Seeds and Saplings being able to spawn, so I've made sure to put those Bedrock exclusive spawns into the mix as well, not replacing the spawn chances of the tools, foods, or blocks though!
I hope this Data Pack gives a more varied experience to the start of your world! While the loot may go away quickly, it will at least make a fun impact on the start of your world. If you have any issues or suggestions, contact me on Discord! (@lostdoge08)
Oh yeah, one more thing, make sure to keep an eye out for the super rare (albeit useless) items I've put in. Hopefully, they get you excited when you find them! (don't worry, they are still vanilla and aren't immersion breaking).
Want the nitty gritty details? All Loot Table information is listed below in the spoilered text. Spoil yourself, or choose to keep what you find a mystery.
Spoiler
There are 7 categories: Tools, Pickaxes, Foods, Main Materials, Miscellaneous Materials, Armor, and Secret.
:::Tools:::
This category is rolled 1 time. The possibilities are:
- Wooden Axe, Weight 5.
- Stone Axe, Weight 2.
- Golden Axe, Weight 2, Durability 50-100%.
- Iron Axe, Weight 1, Durability 15-40%.
- Wooden Sword, Weight 5.
- Stone Sword, Weight 2.
- Golden Sword, Weight 3, Durability 50-100%.
- Iron Sword, Weight 1, Durability 15-40%.
- Wooden Shovel, Weight 5.
- Stone Shovel, Weight 2.
- Golden Shovel, Weight 2, Durability 50-100%.
- Iron Shovel, Weight 1, Durability 15-40%.
- Fishing Rod, Weight 3.
- Flint & Steel, Weight 3, Durability 15-50%.
- Bow, Weight 3.
- Crossbow, Weight 3, Durability 50-100%.
- Diamond Axe, Weight 1, Durability 1 exact, 50% chance to be rerolled.
- Diamond Sword, Weight 1, Durability 1 exact, 50% chance to be rerolled.
- Diamond Shovel, Weight 1, Durability 1 exact, 50% chance to be rerolled.
- Diamond Hoe, Weight 1, Durability 1 exact, 50% chance to be rerolled.
- Wooden Hoe, Weight 5.
- Stone Hoe, Weight 2.
- Golden Hoe, Weight 2, Durability 50-100%.
- Iron Hoe, Weight 1, Durability 15-40%.
- Shield, Weight 1, Durability 15-40%.
:::Pickaxes:::
This category is rolled 1 time. The possibilities are:
- Wooden Pickaxe, Weight 6.
- Stone Pickaxe, Weight 2.
- Golden Pickaxe, Weight 2, Durability 50-100%.
- Iron Pickaxe, Weight 1, Durability 15-40%.
- Diamond Pickaxe, Weight 1, Durability 1 exact, 50% chance to be rerolled.
:::Foods:::
This category is rolled 2-3 times. The possibilities are:
- Raw Salmon, Weight 3, Quantity 1-2.
- Bread, Weight 3, Quantity 1-2.
- Apple, Weight 3, Quantity 1-2.
- Raw Cod, Weight 3, Quantity 1-2.
- Sweet Berries, Weight 3, Quantity 1-2.
- Beetroot, Weight 3, Quantity 2-4.
- Golden Apple, Weight 1, 50% chance to be rerolled.
- Cooked Beef, Weight 1.
- Pumpkin Pie, Weight 1.
- Cooked Rabbit, Weight 1.
- Cookie, Weight 3, Quantity 2-4.
- Cooked Chicken, Weight 1.
- Cooked Porkchop, Weight 1.
- Golden Carrot, Weight 1.
- Carrot, Weight 3, Quantity 1-2.
- Potato, Weight 3, Quantity 1-2.
- Rabbit Stew, Weight 1.
- Cooked Mutton, Weight 1.
- Melon Slice, Weight 3, Quantity 1-3.
- Cake, Weight 1.
:::Main Materials:::
This category is rolled 3-4 times. The possibilities are:
- Stick, Weight 10, Quantity 1-12.
- Oak Planks, Weight 10, Quantity 1-12.
- All Logs (including cherry), Weight 3, Quantity 1-3.
- White Wool, Weight 1, Quantity 3.
- Cobblestone, Weight 5, Quantity 1-3.
- Coal, Weight 5, Quantity 1-3.
- Oak Chest Boat, Weight 1.
:::Miscellaneous Materials:::
This category is rolled 2-3 times. The possibilities are:
- All Saplings (including cherry), Quantity 1-2.
- Red Mushroom, Quantity 1-4.
- Brown Mushroom, Quantity 1-4.
- Beetroot Seeds, Quantity 1-4.
- Melon Seeds, Quantity 1-4.
- Pumpkin Seeds, Quantity 1-4.
- Iron Nugget, Quantity 2-9.
- Gold Nugget, Quantity 2-9.
- Saddle, 50% chance to be rerolled.
- Arrows, Quantity 1-5.
- String, Quantity 2-5.
:::Armor:::
This category is rolled 0-1 time(s). The possibilities are:
- All Leather Armor.
- All Chainmail Armor, Durability 25-50%.
- Leather Horse Armor.
- Iron Horse Armor.
???Secret???
The category is rolled ??? time(s). The possibilities are:
- Like I'm gonna tell you what they are.
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