Changelog
- Added many more shapes for ray-traced lighting.
- Added glass-tinting for ray-traced blocklight.
- Added optional RT temporal blending (splits lighting over multiple frames).
- Added dynamic lighting for entities (blaze, magma cube, end crystal).
- Added per-world brightness settings.
- Improved tracing method (no more leaking).
- Fixed fog color/blending issues.
Files
Shrimple_v0.5.zip(516.31 KiB) Primary
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Release channel
BetaVersion number
v0.5Loaders
IrisOptiFine
Game versions
1.19–1.19.3Downloads
2496Publication date
March 10, 2023 at 9:38 AMPublisher
Null
Owner