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Rethinking Voxels

Rethinking Voxels

[WIP] A gameplay shaderpack based on complementary reimagined that has coloured block light with sharp shadows

3.79M
3,497
Colored Lighting
Shadows
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All versionsr0.1-beta5

r0.1-beta5

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Changelog

  • update to complementary r5.2.2
  • vastly improve GI
    • thanks to GitHub user jwapobie for doing most of the improvements
  • improve ghost afterimage on moving objects
    • the issue is not fully fixed, but should be bearable now
  • fix sunlight shadows from ACL-based connected glass
  • reduce flickering and borders between LOD levels
    • this fixes the world-aligned squares following the player near light sources that illuminate surfaces at grazing angles
  • improve blocklight upscaling and filtering
  • add interactive water
  • improve light discovery
  • add specular blocklight highlights

Files

rethinking-voxels_r0.1-beta5.zip(543.87 KiB) Primary
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Metadata

Release channel

Beta

Version number

r0.1-beta5

Loaders

Iris

Game versions

1.20.1, 1.20.4–1.21

Downloads

1020883

Publication date

July 14, 2024 at 11:21 AM

Publisher

gri573

gri573

Owner

Version ID

Modrinth is open source.

main@a0bd011

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