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RenderPearl

RenderPearl

Modern, incredibly lightweight and customizable shaders for Iris

476.9k
314
Colored Lighting
PBR
Shadows
AboutGalleryChangelogVersions
All versionsv2.2.0-beta.5

v2.2.0-beta.5

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Changelog

Improvements

  • More small optimizations have been made to Light Index sampling making use of the new 16/8-Bit Types
  • (From SMAA-MC v1.1.1) Rounding is now ensured to be consistent across OpenGL implementations
    • This was missed while porting SMAA from HLSL to GLSL, since the HLSL round always rounds midpoints towards even integers while the GLSL round has implementation-dependant behavior. GLSL roundEven is now used instead in the SMAA implementation

Fixed Issues

  • Shaders fail to compile on AMD graphics drivers while using Gaussian shadow blur (reported by Mine18)

Temporarily Disabled Features

  • Volumetric Light
  • Hand Light

Dependencies

dependency-iconIris Shadersrequired
dependency-iconMonocleincompatible
dependency-iconSMAA-MC Version 1.1.3 is embedded

Files

RenderPearl v2.2.0-beta.5.zip(129.04 KiB) Primary
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Metadata

Release channel

Beta

Version number

2.2.0-beta.5

Loaders

Iris

Game versions

1.21–1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5

Downloads

1288

Publication date

January 28, 2025 at 3:48 PM

Publisher

Luracasmus

Luracasmus

Owner

Version ID

Modrinth is open source.

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