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Fresh Moves

Fresh Moves

This is EMF Player Animation resource pack. Gives fancy animations to the player entity. Compatible with animations from other mods. Like Quark's emotes, Parcool techniques and Not Enough Animations.

2.83M
2,171
16x
Equipment
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All versions(No Eyes) Eyeless Fresh Moves v3.0.1

(No Eyes) Eyeless Fresh Moves v3.0.1

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Changelog

Version 3.0 is here! (Expressive version changelog included here)

Fixes

(v3.0.1) Body disconnection should be fixed. AlphaSkins and CustomSkinLoader are no longer dependencies BUT you need to have the LATEST version of ETF and EMF and enable some settings. Check the resource pack page for that. The 1st person animation can now be disable within ETF & EMF's config menu. Check the resource pack page for that. You need to have the LATEST version of ETF and EMF and enable those settings. Legs don't longer "run" while in gliding with the elytra. The elytra now sync with the body thanks to elytra custom animations. Thanks Traben for the guidance. I wouldn't consider a this a sure fix. But I changed the head rotation limitation which maybe can solve the backwards head problem (let me know if it does) because I haven't been able to replicate it yet. The walking animation while attacking with better combat no longer gives weird jumps. Eyebrows no longer bounce while running New Stuff

The eye compatibility part 1 is now COMPLETE. I won't receive more suggestions for eyes in quite some time. The new eye styles are. Guide will be updated later.

Derp 2x1 eyes, 4 offsets. Spread eyes (like the fox, but not derp), 1 offset. 1x1 pixel eye smooth blinking animation, 4 offsets. 1x2 pixel eye smooth blinking animation, 2 offsets. 1x3 pixel eye smooth blinking animation, 2 offsets. 2nd Layer (hat) eyebrows, 4 offsets. These are eyebrows that will show above the hat layer of the head. The same offsets as the normal eyebrows. 2x2 pixel eye Eyelashes, 1 offset. Villager eyebrow, 1 offset. Other changes

The player no longer levitates over the ground while crawling. New leg subtle animation while crawling. I got rid of unnecessary bouncing in the swimming animation. Ultimate ladder animation detection (for NotEnoughAnimation and Personality) Instead of using the limb position detection, now uses the is_climbing variable from EMF (so again, UPDATE EMF & ETF to the very latest version). Some other minor changes to the animations.

Files

Eyeless Fresh Moves v3.0.1.zip(244.88 KiB) Primary
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Metadata

Release channel

Beta

Version number

3.0.1

Game versions

1.18.2–1.21.1

Downloads

797210

Publication date

April 30, 2024 at 3:47 PM

Publisher

TrasTick

TrasTick

Member

Version ID

Modrinth is open source.

main@a0bd011

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