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Fresh Moves

Fresh Moves

This is EMF Player Animation resource pack. Gives fancy animations to the player entity. Compatible with animations from other mods. Like Quark's emotes, Parcool techniques and Not Enough Animations.

2.83M
2,171
16x
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Modded
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All versions1.21.3 and Above/With animated Eyes - Fresh moves v3.1

1.21.3 and Above/With animated Eyes - Fresh moves v3.1

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Changelog

Well, something I wanted to say first is thanks for all the support you have given to the pack and thanks for your patience. I wasn't able to include everything I wanted for this update but I think this could be of your liking.

THIS VERSION OF THE PACK DOES HAVE ANIMATED EYES AND IT'S MADE FOR 1.20.3 AND ABOVE

CHANGELOG:

Fixes:

  • The 1st person hand animations fix is now enabled by default. Now this pack is more plug and play than ever, enable the pack and use it, that's it. Remember to have EMF and ETF installed though.
  • The black eye issue was also fixed by Traben (EMF and ETF creator) during these months.
  • Now the arms and legs move in proper sync while walking/running (This fix was provided by FreshLX <3)
  • No more stiff legs while sleeping.
  • During this time. Traben added special compatibility for the Essential mod emotes and lots of issues with that mod were fixed also.
  • The breathing animations are slightly tweaked, chest and legs stick together better.

CHANGES AND ADDITIONS:

  • The walking, sprinting were reworked and polished.
  • The sneaking animations were improved a lot in this update. Feet no longer bury on the ground to fit in 1.5 block gaps.
  • Sleeping position adjusted and the breathing animation also slows down a little while resting.
  • Now the pack uses the dedicated cape model feature provided by EMF and new animations were made for it. Now it sticks to the back properly.
  • Partial Emotecraft compatibility, Being still allows Emotecraft's emotes to almost run completely fine. The limbs will rotate as intented.
  • Better Combat animations will now play the proper leg rotations while standing still (Hammer animations no longer has stiff legs while using the hammer standing still for example)
  • Updated Parcool tecniques detection with its new update.
  • Elytra and Cape animations were slighty tweaked.

The animated eyes of the pack were not touched for this update, but I'm still working on them for a future update.

The showcase of these changes and fixes can be found in the Fresh Moves Discord Server in the announcements channel.

Files

+1.21.3 Fresh Moves v3.1.1 (With Animated Eyes).zip(266.6 KiB) Primary
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Metadata

Release channel

Beta

Version number

3.1.1

Game versions

1.21.3, 1.21.4

Downloads

334984

Publication date

January 20, 2025 at 5:34 AM

Publisher

IthanMendoza

IthanMendoza

Member

Version ID

Modrinth is open source.

main@a0bd011

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