Changelog
1.21.4 caused a lot of bugs I couldn't find due to my very limited testing environment, also I missed a few items, I'm currently trying to investigate the issues on 2.0 and will release a patch hopefully within the day or next day. In the meantime I recommend the 2.0 preview 3 build.
No, I don't know how to delete versions.
Moving ahead, this is the "final" piece of the rework project I started around 1.5. Updates following 2.0 will exclusively add new content, fix bugs and create more add-ons, maybe rarely change something minor if necessary, or if a suggestion I receive is good.
Yes. PACP will be maintained for all updates moving forward.
I can't do much testing with my limited access to computers right now, please report bugs on the discord if you find any.
Programmer Art Continuation Project - Base Pack r2.0
The base pack, requires Entity Model Features. Emulates the aesthetics of Minecraft 1.12.2, and most of mid-release Minecraft.
- Added the new "Pale Garden" biome textures.
- Added the new "Creaking" mob texture.
- Added classic ore colored trims.
- Added new "non-EMF" textures for the piglin models as a backup.
- Added the bundle color variants.
- Added new resin blocks, items and armor trims.
- Added new eyeblossom flower.
- Remade all Tuff related textures to better emulate the 1.8 stones' and other stylistic analogs.
- Remade Cherry leaves, finally making them fit with the other PA leaves better.
- Remade the froglight textures. They were amateurish even for Programmer Art.
- Remade Calcite and Smooth Basalt to work better with other blocks.
- Remade Trial Keys, using the original Legend of The Chambered texture as a base.
- Reshaded Mace to better resemble old Minecraft mods' designs. (as well as the anvil hammer)
- Added classic saddle to Striders.
- Added a new smoker texture.
- Added a new warped fungus on a stick texture.
- Added a new cherry sapling.
- Reworked mangrove sapling.
- Tweaked spyglass texture.
- Tweaked copper ore to look more like a natural chunk.
- Tweaked kelp colors.
- Tweaked bamboo stalk texture to be thinner.
- De-contrasted cherry planks and stripped logs.
- Fixed zombie pigmen missing their "hat" layer. This was originally done to fix the broken babies, but keeping the bug in was requested by some.
- Fixed bamboo leaves being too dark.
- Made the "Bat Model" add-on part of the base pack if pack version is above format 20. (1.20.3)
Programmer Art Continuation Project - Beta-Fied! Addon r1.3
OPTIONAL ADDON, you can find it on Additional Files. I heavily recommend using Nostalgic Tweaks with this pack and the Alpha addon. Emulates the aesthetics of modded Beta Minecraft. (Inspired by Better than Adventure!, New Frontier Craft, IndustrialCraft 2, among others.)
- Renamed Beta artstyle pack from "Legacy" to "Beta-Styled" to avoid confusion with Legacy Console Edition.
- Added grass-styled side textures to nylium blocks.
- Added a new texture for mudbricks, based on Minecraft 4k's brick texture.
- Added a classic styled smoker, based on the furnace and crafting table.
- Added an unique stone-based texture to basalt.
- Added a brand-new set of netherrite related textures, replacing all textures involved.
- Added classic styled zombie villagers.
- Added a new copper ore block texture.
- Added Minecraft 2.0 "April Fools" stained glass textures. (Also present in 13w41a.)
- Reworked Dirt Path.
- Updated rose bush.
- Fixed "cyan rose" being oversaturated.
- Removed "tint" effect on sugarcane.
- Removed double-sized tallgrass and double-sized tall fern.
- Reimplemented Beta-Styled colormap.
- Reimplemented Beta 1.8 Enderman.
- Potatoes and carrots now use base Programmer Art texture.
- Moved the Classic-Styled addon's mud to the Legacy-Styled addon, giving beta styled swamps a more beta-like, brown colored mud.
- Moved the higher contrast planks changed in 2.0 to the Legacy pack.
- Tweaked contrast for birch and acacia planks.
Programmer Art Continuation Project - Alpha-Fied! Addon r1.3
OPTIONAL ADDON, you can find it on Additional Files. Beta-Fied! addon required. Nostalgic Tweaks recommended. Emulates the aesthetics of modded Alpha/Pre-Alpha Minecraft. (Inspired by NSSS, the Legacy+ Project, ReIndev, Diverge's Alpha version, among others.)
- Added a unique "grass color system", based on the Infdev+ grass types.
- Added new cherry colors.
- Added new podzol colors.
- Added the original Legacy Pack's food types to the Classic addon, as they fit better with the overall vibe of Pre-a1.2 versions.
- Tweaked moss colors.
- Tweaked several sapling colors.
- Fixed hardcoded colors present on grass, plants, etcetera.
- Moved original ore block models to Classic-Styled pack.
- Renamed the Alpha artstyle from "Classic" to "Alpha-Fied" for consistency with the Beta-Styled addon.
Programmer Art Continuation Project - Unique Ores Addon r1.2
OPTIONAL ADDON, colorblind friendly ore textures, using minecraft's square style for ores.
- Tweaked all ore patterns to be more minimal, and better fitting.
[NEW] Programmer Art Continuation Project - 1.12.2 Water Addon!
OPTIONAL ADDON, at omo's request, I've added a new addon, adding minecraft's old water texture. It won't be necessary if you're using our Beta-Styled addon, as it's on by default in it.
90% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Metadata
Release channel
ReleaseVersion number
2.0sGame versions
1.20.5–1.21.1, 1.21.2, 1.21.3, 1.21.4Downloads
52Publication date
December 4, 2024 at 12:11 AMPublisher
mzov_jen
Member