Changelog
- tall grass now also has height variation like short grass
- water cauldrons are now once again tinted based on biome
- remodeled sculk vein to have additional depth
- fixed red overlay rendering emissive on certain entities, including players
- skin emissives now work with the Ears mod as a result of this fix
- experience orbs are now emissive
- tweaked shading on shield
- tweaked top texture of blackstone and added random rotation
- added random rotation to basalt top texture
- recoloured skeleton horses to match new skeleton colours
- recoloured bones of zombified piglins and zoglins
- recoloured emerald ores & block to match emerald item
- recoloured clock face
- recoloured crimson & warped spore particles
- added unique texture for candle flame particles
- added unique textures for soul sand valley particles
- added unique textures for acacia, dark oak, and spruce logs
- fixed brown mooshrooms using red mooshroom texture while using EMF
- reverted glass pane smooth lighting fix (single panes were far too dark)
Files
Brush-Up-1.8.4.zip(2.37 MiB) Primary
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Release channel
ReleaseVersion number
1.8.4Game versions
1.20–1.21.1, 24w34aDownloads
105Publication date
August 27, 2024 at 8:18 PMPublisher
I_am_Merp
Owner