Changelog
A few more structures, removed a few, and added a TON of new Biomes!
- Added Camps. Castles. Carriages., because more structures yes.
- Added Explorations, i bet you cant guess if its structures or not.
- Added both Formations mods.
- Added Bridging Mod, for more convenient building.
- Added Biolith, for modded biome distribution and Cavernous compat
- Added Biomes O' Plenty, added much more overworld and underground biomes.
- Added Hellion's Sniffer+, as it now works with Cavernous thanks to Biolith.
- Added Spider Caves, as it now works with Cavernous thanks to Biolith.
- Added Underground Jungle, as it now works with Cavernous thanks to Biolith.
- Added Regions Unexplored, more biomes yes.
- Added Underground Villages, Cavernous already has some, but more variation is nice.
- Removed all of Moog's Structure mods, while they are cool, they cause easy early op loot and land deformations.
- Removed Warp Totems as Lodestone Warp is more than enough.
Dependencies
Structory_1.20.x_v1.3.5.jarAdded via overrides
DungeonsArise-1.20.x-2.1.58-fabric-release.jarAdded via overrides
frycmobvariants-4.4.1+1.20.jarAdded via overrides
Structory_Towers_1.20.x_v1.0.7.jarAdded via overrides
Files
The Weed Whiz Pack 2.2.0.mrpack(57.16 MiB) Primary
90% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Metadata
Release channel
ReleaseVersion number
2.2.0Loaders
Fabric
Game versions
1.20.4Downloads
24Publication date
May 23, 2024 at 2:18 AMPublisher
lostdoge08
Member