Changelog
+ Fully moved and uploaded to Modrinth!
- Removed Basic Weapons, putting Weaponworks in it's place.
- Added When Dungeons Arise! which adds giant beautiful structures to travel in.
- Added Bosses of Mass Destruction, more fights, more fun.
- Added Cavernous, glorious underground cave biomes and secrets to uncover!
- Added Hybrid Aquatic, for making your fishing and ocean adventures more fun!
- Added Repurposed Structures, and all of it's compatibility packs.
- Added Katter's Structures, more to spice up the world.
- Added Wabi-Sabi Structures, more buildings in the world to explore.
- Added Philip's Ruins, old structures with the potential to hold valuable loot.
- Added DNT Structures, yet even more structures.
- Added Just Another Structure Pack, I think I have a problem with structure mods.
- Added Medieval Buildings, because yes we need to overcomplicate the world with too many structures.
- Added Forgotten Temples, because underground structures are very different from above ground ones.
- Added Structory Towers, can you guess its another structure mod?
- Added Unnamed Deserts, breathing more life into those barren biomes.
- Added Olden Guns, because who doesn't want to shoot a skeleton with a Musket?
- Added Riot, giving players a new shield for end game.
- Added Crossbow Expansion and Crossbow Enchants, allowing more creative use of the weapon.
- Added Enchantments Plus, for more creative weapon setups.
- Added Go Home, travel back to your base with ease!
- Added Guard Villagers, they can help defend villages, or you can fight them to steal their gear!
- Added Useful Mobs, giving more pointless mobs a purpose.
- Added Swimming Horses, cross rivers with ease!
- Added Mob Armor Trims, allowing mobs with armor to have more fashion.
- Removed Variants and Ventures, replacing with with Mob Variants.
- Removed Fast Quit due to exit without saving and crashing issues.
- Removed Get It Together Drops! so my items will stop phasing through walls.
- Fallen Knights and Enderminies from Ender Zoology have been removed.
- Removed Sound Physics Remastered due to conflictions.
- Removed Infinity Caves due to causing errors with every cave mod known to man.
- Removed Dungeons+: Towers and Spawners as they were extremely difficult with little to no reward.
- Removed Profundous due to conflictions.
- Removed Bountiful due to possible conflictions, still testing.
- Removed Herobrine.
And more that I probably forgot to write down!
Dependencies
Riot-1.0.1.jarAdded via overrides
frycmobvariants-4.4.1+1.20.jarAdded via overrides
Structory_Towers_1.20.4_v1.0.6.jarAdded via overrides
forgotten_temples-1.0.0-1.20.1.jarAdded via overrides
DungeonsArise-1.20.x-2.1.58-fabric-release.jarAdded via overrides
Files
The Weed Whiz Pack 2.0.0.mrpack(48.1 MiB) Primary
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Release channel
ReleaseVersion number
2.0.0Loaders
Fabric
Game versions
1.20.4Downloads
22Publication date
May 15, 2024 at 1:23 AMPublisher
lostdoge08
Member