Changelog
[Fixes & QoL Update]
Controller Support / MacOS Fixes / QoL
- Added Simply Swords
- Added Species
- Added Chipped
- Added Create Goggles
- Added Spawn Animations
- Added Inventory Profiles Next
- Added Music Notification
- Added Dynamic Music Updated
- Added Show me what you got
- Added Idle Tweaks
- Added Clean Tooltips
- Added Appleskin
- Added Your in Grave danger
- Added xali's Enhanced Vanilla
- Added MidnightControls
- Added MacOS Input Fixes
- Removed Universal Graves (Crashes)
- Removed Spark (Crashes)
- Removed Terra (Crashes)
- Removed fastload (Causes Lag)
- Removed Inventory Sorter (Replaced)
- Removed Solid Mobs (Causes Issues)
- Removed Dark Waters (Causes Issues)
- Lowered mob armor overall to prevent things like 30 damage swords only dealing 3 damage to nether/end mobs, added a small amount of health to compensate
- Removed bonus non-RelicEx stats being applied to RelicEx relics (it's a bit confusing and they don't transfer)
- Minecells, and the nether are slightly easier
- Added much higher dimension-based difficulty scaling for Archmagus and nerfed spellblade loot scaling on recommendation of spellblades dev.
- Lowered base rate and bonus rolls rate, magic gear was overriding loot tables completely once a player started to accumulate luck
- Phantoms Origin phase blacklist, makes hardstone (minecells) and mazestone/mazebrick (twilight forest) unphasable to phantoms
- Fix attribute display for looted helmets with "dropped experience" bonus attribute
- Nerfed robe crit enchants as they are suddenly much stronger than expected due to what was apparently a bug being fixed
- Fixed Things gloves being inequippable in the offhand glove slot
- Modded tool recipe support for farmer's delight cutting board recipes
- Tagging mythic metals' carmot staff, conjuring's soul alloy scythe, and many weapons that are "axes" internally as weapons for TieredZ reforging, instead of tools
- Made warthog shells slightly looting resistant
- Made warthog shells require 4 shells per netherite scrap instead of 2
- Strength no longer gives defensive stats
- Constitution is now a better defensive stat
- Dex is now more specifically a ranged stat
- Int is now more specifically a magic stat
- Nerfed magic stat boosts overall (they have more access to bonuses from other sources)
- Luckiness/evasion nerfed
- Crit damage and lifesteal relics nerfed
- Immortal tier relics are less likely to be weak
- Fixed some weapons with custom abilities being unusable
- Fixed Menu Buttons
- Fixed initial World Gen Lag
- Config Changes
- Updated all the Mods
AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING
Dependencies
The_Graveyard_2.3.3_(FABRIC)_for_1.19.2.jarAdded via overrides
Files
Versatile v5.mrpack(21.7 MiB) Primary
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Release channel
ReleaseVersion number
v5Loaders
Fabric