Changelog
Here's for another massive update!
What's New
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a massive alchemy update, with reworks to brewing and a massive expansion to new and surrounding systems
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Savanna biome overhaul, with new Baobab Trees
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a plethora of new structures and existing structure improvements
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improved combat by shortening invincibility frames during combat, making higher hit-speeds more viable
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new items
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multiple fixes, changes and improvements
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a massive archeological expansion, complete with new structures and vanilla-styled artifacts (v1.1.0)
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biome upgrades for Forests, Deserts, Badlands and Swamps (v1.1.0)
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new Flower Forest mobs (v1.1.0)
Added
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ComBit
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Turtle Leads
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Dave's Potioneering
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LibJF
Changed
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disabled the "no rain above clouds" setting in Euphoria's Complementary shader settings
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enabled dynamic creeper/tnt lighting in LambDynamicLights' config
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heavily edited Dungeons and Taverns v3 to integrate well into Legacies
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edited ArmorTweaks' config
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configured ComBit to reduce damage invincibility between attacks
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made massive changes to Legacies' custom datapack for integration, changes, fixes, additions and improvements
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updated Legacies and Legends Extras (renamed from Legacies Extras, made more compatible with the latest and future versions of Legacies and Legends without additional changes)
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force-generated Baobab Trees in Savanna biomes
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edited Separated Leaves to support Baobabs
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edited Continuity's config
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enabled Continuity's inbuilt Connected Textures resource pack by default
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fully removed all CITs, CTMs and Overlays from Xali's Enhanced Vanilla resource pack
Updated
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Progression Reborn
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Legacies and Legends
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YUNG's Better Nether Fortresses
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Dungeons and Taverns edited datapack
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Wilder Wild
Removed
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AutoSlabs
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Villages&Pillages
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Creeper Overhaul
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Full Turtle Armor
Dependencies
Files
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Release channel
ReleaseVersion number
1.20-v1.2.0Loaders
Game versions
1.20.1Downloads
61Publication date
October 2, 2023 at 6:45 AMPublisher
Rebel459
Owner