Backported Wolves
Since Minecraft recently added more variants of the wolf that has been with us for so long, I figured we shouldn't have to wait until the next update to play with them.
With that we have Backported Wolves, adding all 8 new variants introduced by Minecraft, but for the older versions too.
They come in 8 new variants plus 1 which is the standard one.
These are:
- Pale Wolf (Default) - Taiga
- Woods Wolf - Forest
- Ashen Wolf - Snowy Taiga
- Black Wolf - Old Growth Pine Taiga
- Chestnut Wolf - Old Growth Spruce Taiga
- Rusty Wolf - Sparse Jungle
- Spotted Wolf - Savanna Plateau
- Striped Wolf - Wooded Badlands
- Snowy Wolf - Grove
They are all tameable and when bred the baby will have the same variant as one of it's parents.
Biome Spawns
As of 1.1.0, all spawns are configurable by making a data pack with biome tags for their variants.
Example:
1.18.2+ "data/backported_wolves/tags/worldgen/biome/spawns_ashen_wolf.json"
{
"values": [
"minecraft:snowy_taiga",
"minecraft:desert",
"othermod:other_biome"
]
}
1.18-1.18.1 "data/backported_wolves/tags/biomes/spawns_ashen_wolf.json"
{
"values": [
"minecraft:snowy_taiga",
"minecraft:desert",
"othermod:other_biome"
]
}
Spawn Weight
Can be modified in the backported_wolves.properties file in the config folder. Latest file version: 1.1.0
# File Version: 1.1.0
# Spawn Weight of the Wolves Default value: 8
spawn_weight=8
Not tested with Quilt or NeoForge but don't see why they wouldn't work.
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