Changelog
0.7.33
- Added fr_fr localization (Thanks x_O!)
- New blocks:
- Added Wire Mesh stairs and slabs
- Added Metalcomb stairs and slabs
- Alien Machinery, stairs, and slabs
- Uranium-glass Crystal, stairs, and slabs
- New items:
- Uranium-glass Shard
- Added structures that Workers can build
- Workers now have an animation when they're in harvesting mode
- Workers now make tunnels wide enough for their Soldier buddies to walk through
- Workers now only have a 1 in 10 chance to enter harvesting mode, instead of a 1 in 4 chance
- New textures:
- Monolith bottom
- Monolith mid
- Monolith top
- Minos animations updated
- Prime animations updated
- Soldier animations updated
- A variant will now get an extra mutation after 3 or more deaths in a single day
- A variant will get 2 extra mutations after 6 deaths in a single day
- Health gained per mutation point for Blight variant: 100% -> 150%
- Health gained per mutation point for Nova variant: 50% -> 100%
- New Warrior variants:
- Blight
- Purged
- New Worker variants:
- Forged
- Deviant
- Nova
- Blight
- Crawlers now have glowing textures
- Minos now has glowing textures
- Prime now has glowing textures
- New, unique structures for Coolant Fields
- Soldiers now have multiple hitboxes
- Hitboxes better match with the model cube placement, you can now hit the tail while they're climbing!
- Fixed an extremely rare client-side crash that only would occur on very slow computers.
- NullPointerException crash when screen shake effects were called before the player loaded into the world. (Discovered on AMD A6 2013 CPU)
- Soldier HP changes:
- Arcade: 13 -> 23
- Classic: 18 -> 32
- Dark Forest: 22 -> 34
- Invasion event frequency (in minutes) updated:
- Arcade: 9 -> 7
- Classic: 15 -> 10
- Dark Forest: 12 -> 9
- New structures for the Hexed Garden biome
Dependencies
Files
wyrmsofnyrus-0.7.33.jar(3.62 MiB) Primary
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Release channel
BetaVersion number
0.7.33Loaders
Forge
Game versions
1.12.2Downloads
162Publication date
September 28, 2024 at 7:37 PMPublisher
Modrome
Owner