Changelog
Advancements
- Added advancement "The Wildest in the Wild West"
- Added advancement "Ancient Civilization: Part 2"
Biomes
- Improved generation of biomes from the mod
- Slightly changed the color of the sky in the biomes of the mod
- Setted music for the biomes of the mod
- The surface of the "Savanna" biome has been slightly modified
Commands
- Improved the "/wind" command
Items
- The "Copper Horns" can now be found in the "Pillager Outpost" еxcept for "Copper Horn" number 7
- Now, if the player doesn't hold the "Copper Horn" in his hand, then its sound stops
- Item "Wind'o Meter" redesigned into a block
Blocks
- Improved "Tumbleweed" movement
- The "Takyr" and "Dry Dirt" blocks have been removed
- Now the active "Kabanyt Redstone Ore" emits particles
- The firing system of the "Cannon" has been completely changed: Now you need gunpowder to fire TNT. The more gunpowder, the stronger the shot, but if there is more than 16 gunpowder, the "Cannon" will explode;
- Now, if the "Cannon" is loaded with a "Block of Snow" or "Bucket of Powder Snow" and "Gunpowder", then instead of set water over the "Cannon Barrel"
- Now the "Cannon" can fire only if there is air over the "Cannon Barrel"
- Added Blocks: "Bottle" and "Bottle With Mini-Fireflies"
- Added the "Sign Editor" block
- Improved the Crafting System in the "Multi-Crafting Table"
- The "Judas Fruit" block has been completely reworked
- Slightly updated textures of "Baobab Logs" (Stripped and default)
Features
- Changed "Baobab" tree
- Slightly changed generation of "Aloe Vera" and "Tiger Aloe Vera"
Mobs
- Added Mob - "Mini-Fireflies"
- Slightly changed the chances of items drop out of the "Evoker"
Music
- Slightly changed track "Destroyer"
Fixed a Bug
- The "Tumbleweed" moved north if the wind was north and south if the wind was south, not the other way around
- When trying to fire from "Cannon" with "Powder Snow", a Bucket disappeared from the projectile slot and nothing happened
- Fixed the distribution of sounds from "Copper Horns"
- Fixed subtitles from the sounds of "Copper Horns"
- Fixed the categories of sounds of "Copper Horns"
Technical
- Deleted Dump Files
- Minor changes on the technical side
- Added a new type of damage for the explosion of the "Cannon"
- Added a new damage type for "Tumbleweeds"
- Now when fired from "Cannon" effects appear
- Changed the icon of the "WE: Building Blocks" Creative tab
- Removed the Creative tabs "New Year 2024" and "Halloween 2023"
- Added Support for JEI
- Completely removed content from Halloween
Experimental function
- Added the "/densefog" command, in which the density of fog depends on the player's location in the world (so far only in the "Dry Savanna" biome from the mod)
- Added functionality for "Suspicious Mud" (Almost corresponds to vanilla)
- Added the "Ancient Corridors" structure
Dependencies
Files
World Expansion-Light and Dark 0.1.1-1.20.1-Forge.jar(12.18 MiB) Primary
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Release channel
BetaVersion number
0.1.1Loaders
Forge