Changelog
walkers 4.2
- fix skeleton not "humanoid"
- entity tags can now be used for skills & blacklist
- small performance patch for the skill system
- add variants menu! (a menu, where you can switch between variants in your in-game HUD)
- add entity arm for horse, donkey, mule, zombie horse, skeleton horse, fox, wolf, strider, warden, allay, vex, creeper, zoglin & hoglin
- fix broken breathing underwater sometimes ignoring limits
- fix FearedSkill not always working
- merge special shape to special variant
- background improvements
- fix MobEffectSkill not working when registered via datapack on 1.20.1
- rework InstantDieOnDamageType
- register SlowFallingSkill for chicken
Files
walkers-4.2-neoforge.jar(525.03 KiB) Primary
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Release channel
ReleaseVersion number
1.20.2-neoforge-4.2Loaders
NeoForge
Game versions
1.20.2–1.20.4Downloads
57Publication date
April 21, 2024 at 10:24 AMPublisher
ToCraft
Owner