Changelog
-
Reworked Mushroom Villages to be less cramped.
-
Implemented changes to structure sets to make them less likely to collide. Structures were internally grouped in 'minor' and 'major' structures, which cannot generate next to each other (minor structures always have a gap between them).
-
Loot tables were changed or nerfed in a few structures, including ships, mushroom villages, illager forts, etc.
-
Structures generate more sparsely.
-
Fixed mining system loot tables - treasure and basic loot tables have been switched.
-
Fixed exploration maps appearing as empty maps on most structures.
-
Added more exploration maps (i.e.: abandoned_temple -> mining_system).
-
Removed Small Prairie Houses.
Files
DungeonsArise-1.19.2-2.1.52-beta.jar(5.18 MiB) Primary
90% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Metadata
Release channel
ReleaseVersion number
2.1.52Loaders
Forge
Game versions
1.19.2Downloads
1139Publication date
November 13, 2022 at 5:08 AMPublisher
aureljz
Owner