Changelog
- Added Blank Scroll to re-add bound scroll functionality
- Added defaultVisibility option that can be set to "GLOBAL" to have newly placed and found waystones start out as global (default: ACTIVATION)
- Added /waystones activate <targets> <pos> and /waystones forget <targets> <pos|all> commands
- Added display of reason why editing is disabled to waystone edit screen
- Made wild waystones and village waystones register as POIs
- Changed wild waystone spawns to use waystones:has_structure/*_waystone tags to allow for more control
- Fixed shift-clicking to sort a waystone to front or back not being saved
- Technical: Added "Transient" state to waystones that indicates whether the waystone was picked up with silk touch and is in an unknown state of existence
Dependencies
Files
waystones-neoforge-1.21.3-21.3.3.jar(813.26 KiB) Primary
90% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Metadata
Release channel
ReleaseVersion number
21.3.3+neoforge-1.21.3Loaders
NeoForge
Game versions
1.21.2, 1.21.3Downloads
451Publication date
October 24, 2024 at 2:20 PMPublisher
BlayTheNinth
Owner