Changelog
Changelog v0.6.2 - v0.6.3b
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Now Valoria requires Fluffy Fur
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Fixed Shade Blossom Bandage Recipe
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Fixed Unable to load model: 'minecraft:item/pick_crushing_0' referenced from: valoria:prospectors_pick#inventory: java.io.FileNotFoundException: minecraft:models/item/pick_crushing_0.json Unable to load model: 'minecraft:item/pick_crushing_2' referenced from: valoria:prospectors_pick#inventory: java.io.FileNotFoundException: minecraft:models/item/pick_crushing_2.json Unable to load model: 'minecraft:item/pick_crushing_1' referenced from: valoria:prospectors_pick#inventory: java.io.FileNotFoundException: minecraft:models/item/pick_crushing_1.json
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Fixed Couldn't load tag minecraft:impact_projectiles as it is missing following references: valoria:poisoned_kunai (from main) Couldn't load tag valoria:smoke_particle as it is missing following references: valora:infernal_core (from main)
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Fixed Cattail generation
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Fixed Pot generation
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Fixed Server Crashing
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Fixed Goblin Animations
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Fixed Pot Item Models
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Fixed Smoke Particles
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Fixed Necromancer Particles
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Fixed bug that coffee can be stacked up to 1646
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Fixed bug that Murasama wasn't based on "dash_distance" attribute
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Fixed Possible Server Crashing
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Fixed Undead moving AI
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Fixed Loyalty on Spears (Returned item removes all enchantments)
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Fixed Glover Rendering
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Fixed Valoria Portal Frames
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Fixed Piercing
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Fixed Spears Rotations
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Fixed a bug that projectiles can damage through FTB Chunks privates
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Fixed a bug that Rune of cold hasn't helped from other cold sources than Powder Snow
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Fixed a bug that putting a Shard into a Void Pillar causes a server crashing
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Fixed a small offset of placed items on Jewelry table
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Nerfed Rune's
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Buffed Silken Kunai
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Added Suspicious Ice generation
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Added Suspicious Iceberg generation
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Added Experience drop from Mobs
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Added Trolls
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Added Succubus
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Added Epic Fight compat (will be released as datapack, later maybe as mod that will fix some issues with abilities of modded weapons and maybe curios)
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Added Crypt Lantern
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Added Sake to Creative Tab
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Added Tomb variations
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Added Pyratite block and Crystal
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Added Silk touch drops to Crystals
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Added Goblin Model Configuration
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Added "in-hand" Models to Katanas (Contributed by Kerdo)
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Added Crypt Pots (Contributed by Kerdo)
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Added Halloween Items
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Added Functionality to Soul Collector
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Added Custom Panorama
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Added Glow Layer to some Blocks and Items
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Added GUI to Kegs
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Added Sounds to Kegs
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Added Devourer spawn ability to Beast Scythe
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Added Bows tooltips
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Added Sound to Tombstone
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Added More Biomes to Valoria Dimension
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Added way to obtain Pearlium
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Added own LootTable to Crystallized Deep Ruins
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Added Elemental Smithing Templates
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Added Shader Rendering to Valoria Portal (Thanks to MaxBogomol for helping)
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Added Skins
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Deleted Geodites (Drops moved to ephemarite)
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Deleted Void Crystal
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Deleted "needs_iron_tool" tag (unused)
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Optimized Katanas
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Optimized Murasama
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Reworked Goblins
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Reworked Scythes
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Reworked Katanas
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Reworked Murasama
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Reworked Overlay Rendering
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Reworked Overlay items
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Reworked Bleeding FX
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Reworked Kegs
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Reworked Projectiles
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Reworked Necromancer Fangs -> Devourer
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Reworked Bows
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Reworked Elemental Progression
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Decreased amount of bones dropped from Goblins
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Decreased Cooldown time for Scythes from 100 to 75, if no one was hit to 15
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Decreased Droprate of Gunpowder in Ephemarite crushing
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Decreased Droprate of Geodes from Ephemarite mining
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Buffed Katanas
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Katanas cant be used in offhand now (Causes to many troubles lol)
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Changed Item Tabs Sorting
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Changed Tipsy effect balance
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Drinks are placeable now
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Drinks are stackable up to 64 now
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Animated Goblins
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Resprited all the drinks
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Resprited Cobalt Ingot
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Resprited Bow of Darkness
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Updated to Forge 47.2.20
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Release channel
BetaVersion number
0.6.3bLoaders
Game versions
1.20.1Downloads
302Publication date
October 13, 2024 at 7:13 AMPublisher
IriDark
Owner