Changelog
0.3.14.2 RELEASE (1.16.5):
NEW
- Added four ammo plugins for independent parameter control of each weapon;
- Added two config control parameters for locking the guns' level system;
- Added the config control parameter for adjusting duck spead reduction.
- Added config control parameter to control whether bullets are unlimited in survival and creative mode;
- A new synthesis method of four ammo plugins;
- Added M134 machine gun;
- Added the config control parameter for controlling the sound effect of the rotating barrel;
- A new overheating mechanism and four control data parameters; ** Whether it is overheating, tick required for overheating, tick punished for overheating, and recovery speed for each tick **
- Added the mechanism and corresponding data parameters of the direct using the ammo in bag;
FIX
- Fix bolt issue when rpm is set higher than 1200; ** But in 1.16.5, whatever you set the rpm, if it is greater than 1200, it'll only performance as 1200 rpm **
SET
- The base penetration of some weapons has been adjusted; ** FAL(2), G3(2), M60(2), M82(3→4), SCAR-H(2), SPR15(2→1) **
- Incendiary will no longer be extinguished by water, and custom content will be added (but the burning animation will be changed);
- Adjusted some GUI Settings (in TaC HUD); ** Now you can adjust the overall position of the GUI or the individual position of the weapon icon **
- Some config options in tac-common.toml are moved to serverconfig.
- The guns' level system has been preliminarily reset; ** The current default will lock the original holder, and others will not be able to enjoy the bonus from the guns' level **
- Change the 16-color skin to disordered synthesis;
Files
tac-release-0.3.14.2-1.16.5.jar(41.31 MiB) Primary
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Release channel
ReleaseVersion number
0.3.14.2Loaders
Forge
Game versions
1.16.5Downloads
65791Publication date
April 28, 2024 at 11:29 AMPublisher
F1zeiL
Member