Changelog
- Added per world overrides in config. Create a table with the same contents as the rest of the file with the name (eg
the_nether
) and it will override the values in that dimension - Added per player overrides. These work like the world overrides but with the player's UUID as the table name instead of the world path
- Added status command, which shows the default and overridden values of the current tick/render distance
- Changed dynamic render distance to reduce when server is lagging and increase when server is below target MSPT, within the existing bounds
- Added targetMSPT double property to dynamic table. See above. Default value: 50.0
- Always ticks forceloaded chunks
Files
ticktools-1.1.0.jar(202.95 KiB) Primary
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Release channel
ReleaseVersion number
1.1.0Loaders
Fabric
Game versions
1.17–1.17.1Downloads
312Publication date
September 24, 2021 at 7:54 PMPublisher
yitzy299
Owner