Changelog
LostCities 1.21-8.3.8
- Implement a better caching system which keeps track of how long ago something was last accessed. This should improve performance
- Extended the world settings with four new options: vinewest, vineeast, vinesouth, and vinenorth. With these you can change the vines that are used for the buildings
- Fixed a potential infinite loop with bridges in combination with the new caching system
- TqLxQuanZ fixed single player forceSpawnParts having race condition not working properly on setting world spawn during single player.
- TqLxQuanZ fixed an issue where player reconnecting to server might get teleports to the world spawn, despite having a bed setup.
- TqLxQuanZ fixed single player forceSpawnParts having race condition not working properly on setting world spawn during single player.
- Fixed a problem with the lostcities-server 'selectedProfile' config option being ignored
Dependencies
Files
lostcities-1.21-8.3.8.jar(1.18 MiB) Primary
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Release channel
BetaVersion number
1.21-8.3.8Loaders
NeoForge
Game versions
1.21.1Downloads
135Publication date
January 9, 2026 at 5:40 AMPublisher
McJty
Owner

