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The Lost Cities

The Lost Cities

Allows the player to play in an old abandoned city instead of the normal overworld

6.17M
399
Adventure
World Generation
AboutGalleryChangelogVersions
All versionsLostCities - 1.21-8.3.8

LostCities - 1.21-8.3.8

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Changelog

LostCities 1.21-8.3.8


   - Implement a better caching system which keeps track of how long ago something was last accessed. This should improve performance
   - Extended the world settings with four new options: vinewest, vineeast, vinesouth, and vinenorth. With these you can change the vines that are used for the buildings
   - Fixed a potential infinite loop with bridges in combination with the new caching system
   - TqLxQuanZ fixed single player forceSpawnParts having race condition not working properly on setting world spawn during single player.
   - TqLxQuanZ fixed an issue where player reconnecting to server might get teleports to the world spawn, despite having a bed setup.
   - TqLxQuanZ fixed single player forceSpawnParts having race condition not working properly on setting world spawn during single player.
   - Fixed a problem with the lostcities-server 'selectedProfile' config option being ignored

Dependencies

dependency-iconThe One Probeoptional

Files

lostcities-1.21-8.3.8.jar(1.18 MiB) Primary
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Metadata

Release channel

Beta

Version number

1.21-8.3.8

Loaders

NeoForge

Game versions

1.21.1

Downloads

135

Publication date

January 9, 2026 at 5:40 AM

Publisher

McJty

McJty

Owner

Version ID

Modrinth is open source.

main@a0bd011

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