Changelog
This changelog is all the changes from the last 1.18 version to now, its quite big.
Added
- Devourer (Still WIP, movement will be improved and some things may need to be changed to make easier to fight)
- Grenades, Bombs, and Dynamite (with Sticky and Bouncy variants!)
- Corruption and Crimson biome spread (actually spreads the biome now and not just the block, can still cause lag)
- Sunplate, Cloud, and Rain Cloud blocks
- WTHIT support (Only used to help hide trapped chests right now)
- Biome tags (for other mods to add structures or mobs to the corruption or crimson)
- Korean translation from @gyular
- Ancient Shadow Armor (Very rare drop from Eater of Souls)
- Rotten Chunks and Vertebra (Drops from Eater of Souls and Crimera, respectively. Does nothing right now)
- Compatibility with Numismatic Overhaul (Not yet working due to Numismatic Overhaul bug)
- Option to force a different evil for your worlds (can allow for both evils in the same world)
- Option to disable Dungeon and Cave Chests from generating
- Crimson Biome (Worlds will only ever have Corruption or Crimson, not both)
- Demonite and Crimtane Equipment (Swords, Tools and Armours)
- Demonite and Crimtane Blocks
- Philosopher's Stone and Charm of Myths
- More Creative Mode Tabs
- Eater of Souls and Crimera (I wouldn't recommend living in evil biomes)
- Dungeon Blocks
- Moon Charm, Moon Shell, Sun Stone, Moon Stone, Celestial Stone, and Celestial Shell
- Wings (not all but a few)
- More Advancements
- Re-added Cobalt and Obsidian shield (no longer uses Fabric Shield API)
- Piggy Bank and Safe
Changed
- ReImplemented Mimics (Only spawn in Hardmode, can be enabled and disabled with /hardmode command for now)
- Mimics are going to be changed more later to make them more unique and not just the same as from Artifacts
- Mimics have surface, cave, ice, and shadow variants (same loot tables right now)
- Rocket Boot type accessories refill after wall jumping
- Cloud type accessories (double/quad jump) also refill after wall jumping
- Demon Eyes now bounce when hitting side of blocks
- Falling stars can now be configured to disable or change rarity
- Mana command has been merged and no longer requires player to be set (/mana set and /mana get)
- Whoopee Cushion now plays fart sound when used instead of equipping (can still be equipped in accessory slots)
- Falling Stars now damage enemies if hit
- Ice Skates and similar accessories now increase player speed while on ice
- Crimtane ore is now detected by the Metal Detector
- Demon Eyes now bounce when hit by a player
- Mimics no longer spawn in Desert and Jungle biomes
Fixed
- Neptune's Shell swim ability not disabling when item set to cosmetic only
- More server crashes and bugs
- Black Belt crash with some mods
- Villagers not looking for Goblin Tinkerer profession
- Demon Eyes spawning in Deep Dark
- Corrupt snow now uses better snow from LambdaBetterGrass
- Wings and Rocket boots giving much greater flight time if repeatedly pressing jump instead of holding jump
- Trinkets slots not having keep inventory
- Lava not setting player on fire if Lava Charm type accessory is not equipped
- Trapped chests not remembering they are trapped
- Possible crashes with boot type accessories
These are all the changes from 1.3.4 up to 1.6.0. Only thing missing is the Dungeon but that's because its going to take a lot of work to get working in 1.18, so it will be done later.
Dependencies
Files
terramine-1.6.0+1.18.2.jar(2.32 MiB) Primary
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Release channel
BetaVersion number
1.6.0Loaders
Fabric
Game versions
1.18.2Downloads
200Publication date
October 22, 2022 at 6:16 PMPublisher
jakeb072001
Owner