Changelog
- Biomes can now manipulate the odds of getting the thirst effect
- Water bottles and canteens remember which biome they're sourced from
- The intensity of getting an illness when drinking water is controlled by the biome the water is sourced from
- Reduced the odds of getting thirst with cold/snowy biome water
- Raised the odds of getting thirst when drinking swamp water
- Not providing "lifespan" & "ticks_fresh" or setting both values to 0 will make the item not have a lifespan
Dependencies
Files
Survive-1.20.1-9.0.3.jar(591.11 KiB) Primary
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Release channel
ReleaseVersion number
1.20.1-9.0.3Loaders
Forge
Game versions
1.20–1.20.1Downloads
89Publication date
August 29, 2023 at 2:56 AMPublisher
Stereowalker
Owner