Changelog
- Ghost Experience value reduced from 5 to 1.
- Removed Glowing Potions
- Ectoplasm can now be used to make experience bottles in the brewing stand instead. (Glowing potions was pretty useless).
- Removed Protection IV from Haunted Helmets dropped by Possessed Armor.
- Immunity to Ghost's fire now requires your helmet to have Curse of Vampirism instead of being a Haunted Helmet. Note: The Curse is only applicable to Haunted Helmets anyways.
- Vampires are now immune to the negative effect of Bleeding and Leeching should no longer work on Vampires.
- Decrease health threshold for wooden swords to instantly kill a vampire from 70% to 45%.
- Increased invisibility duration for vampires from 60 seconds to 150 seconds.
- Increased axe ability duration for vampires from 45 seconds to 120 seconds.
- Invisibility now requires the vampire to be sneaking to activate it.
- Added a new ability for the sword which allows the vampire to deflect common arrows, costing one blood droplet per arrow deflected.
Files
Supernatural-1.0.1.jar(748.63 KiB) Primary
90% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Metadata
Release channel
ReleaseVersion number
1.0.1Loaders
Forge
Game versions
1.16.5Downloads
24Publication date
February 3, 2023 at 1:34 AMPublisher
Jusey1
Owner