Changelog
Changes
- Remove
Sodium-Extra
compat. - Open threshold calculation value to config.
Fixes & Improved
- Fix wrong height calculation in
terrain dodge
function. - Fix weather pre-detection always output thunder when '/weather rain' has running out.
- Fix a problem that causing weather pre-detect feature cannot work after rain.
- Fix weatherChange overridden by clientTick in singleplayer.
- Fix fog distance when cloud block size is not 16.
- Fix cloud moving speed when FPS is lower or higher.
- Improved cloud height calculation.
- Improved the calculation of density changing value. (the stepping formula)
- Fix sync request too frequent when no get response yet.
- Fix a probable crash in sync packet receiver.
Known Issues
- High Performance Impact
Note
Since 1.7.x implemented smooth changing
feature that needs clouds rebuild mesh in every tick, it's spend too many process resource causing a critical frame rate dropping.
To resolve it, we need to rewrite some core code, may causing mod unstable.
I'd released this bugfix patch first so that I can focus on core's modification.
See you in 1.8.x
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Release channel
ReleaseVersion number
1.7.1-1.19.2Loaders
Fabric
Game versions
1.19–1.19.2Downloads
102Publication date
May 5, 2023 at 5:40 PMPublisher
Rivmun
Owner