Changelog
- Many configs have been added to collapsable config groups (This won't reset modified configs)
- Added config to disable chicken egg smash sound
- Changed
count
field in Spark Providers to be an Int Provider - Added a
chance
field to Spark Providers. The chance that particles will be spawned during a random game tick - The 'color' field in Spark Providers now accepts an array of 3 floats as well as integers
- Improved loading and error handling of spark providers
- Fixed biome particle configs not being applied until after game restart (#52)
- Updated Japanese translation (#53)
- Added a heart pop particle that appears as soon as a heart particle disappears
- Added bubble popping. Makes use of the vanilla bubble pop particle and sound
- The white shine on bubbles is now slightly tinted to match the water color
- Fixed bubbles causing severe lag (specifically when using the Biome Color Water Particles pack)
- Frosty breath and drowning bubbles now appear in creative mode
- Added a config to completely disable particle culling (#57)
- Removed the
campfireSizzlingSounds
config as it was redundant. To disable it set the volume config to 0 - Fixed entity burning effects (flames, sparks, hissing sounds) not working for some entities (like projectiles)
- Added a steam effect for when burning entities are extinguished by water
- Fixed item rarity particles appearing black for items using a custom rarity, for example, rarities added with KubeJS (#43)
- If Item Borders is installed, item rarity particles will attempt to get the item's border colors, if unable to get the item's display name colors
- Fixed configs in the
Entities/Explosives
category not being translated - Mob skull shaders are now enabled by default
- Mob skull shaders are now resource driven, allowing them to be added to any head equipable item. Wiki page
- Added potion rings. A brief effect that displays around players and some mobs that just drank a potion, very much inspired by MC Dungeons
- The maximum value for the
xpBottleParticlesDensity
config has been significantly increased - Changed the default value for the
fireHeight
config to be -0.15. Making fire rending a little lower - The chance for an azalea petal/flower particle to use a sprite with leaves has been decreased.
- Changed the iron golem crack particles to look like the iron golem texture
- Increased the size of snow particles (This applies to snowball trails and snow golems taking damage)
- Increased the default density for snowball trails
- Lava drip particles now glow
- Drip particles now play a sound when landing on the ground and a different sound when landing in a fluid, this also includes filled cauldrons
- Drip particles will now evaporate into steam when landing in a fluid of the opposite type, e.g lava falling into water or water falling into lava
- The
Blocks/Updated Smoke/Lava Spark Smoke
config has been moved to theGeneral
config category (this config will be reset) - Fixed dust clouds caused by maces spawning on the incorrect player, as well as added a config specifically for them
- Added a config for dust clouds spawned from flying into a wall with elytra
- Replaced the slimeball particles for the oozing potion effect with slime block particles
- Fixed fire and furnace sparks always flying to the south-east instead of being randomized
- The
Entities/Explosives/TNT Flames
config has been changed to a density config - Minecart sparks have been reworked. They are now a continuous effect rather than only happening when landing rails. Theres also a config to revert this
- Added a config for minecart sparks density
- Added a density config for beacon particles
- Added a speed config for beacon particles
- Added an alpha (transparency) config for drowning bubbles
- Improved pollen particle movement
- Added a config to prevent dust clouds from rendering within about a 2 block radius of the player. Hopefully this will make them less intrusive for players that want that
Files
SubtleEffects-fabric-1.21.4-1.9.0.jar(1.56 MiB) Primary
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Release channel
ReleaseVersion number
1.9.0Loaders
Fabric
Game versions
1.21.4Downloads
786Publication date
February 24, 2025 at 9:19 PMPublisher
MincraftEinstein
Member