Changelog
1.2.7 changelog
Addons features
- Added Codecs for CelestialBodies
- Method to add planet at runtime
Updated structures
- Mars Temple
- Mars Tower
- Mars Ruins
- Mercury Factory
- Mercury Mining Ship
- Mercury Volcano
- Mercury Quarry
- Mercury Lava Mines
- Moon Destroyed Spaceship
- Moon First Landing
- Moon Launchpad
- Moon Space Base
- Venus Outpost
- Venus Outpost Dungeon
- Venus Plaza
- Venus Tower
- Venus Catacombs
- Venus Crash Site
Fix
- Fixed Planetscreen Planet Nesting Bug
- Hydrogen/Radioactive fuels are not more efficient than Fuel #72
- Fuel required, and fuel consumed, are calculated differently #72
- Rocket can go negative and allows you to go to planets without enough fuel #72
- Motor can not be put back in the rocket #72
- Buckets are deleted when fuelling with Hydrogen #72
- Adding fuel can lower the amount of fuel if a big tank was removed #72
- Rocket component stores the item in some cases, and the fuel type in other cases #72
- Fix final can in a stack being deleted when consumed #73
- Fix Water Separator hydrogen tank filling with water and providing water buckets #74
- Fix Oxygen tank going to extreme negative value when used #74
- Rocket stops being Hydrogen/Radioactive once broken, saved and loaded, or taken to another planet
- Fix passengers are dropped when model is changed #76
- Fix fuel Type can reset to Fuel when model is changed #76
Thanks a lot to lexiccn for his huge help, this is really appreciated!
Files
stellaris-1.21-neoforge-1.2.7.jar(8.07 MiB) Primary
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Release channel
ReleaseVersion number
1.2.7Loaders
NeoForge