Changelog
Update to 1.20.1
Bugfixes: -Visual elements of the Shielded and Dying status effects could become opaque -Attractive and Repulsive slowed nearby players -Attractive could make pig riders fly -Attractive and Repulsive didn't work on players on servers -/killing a user with Flesh Wound would give them infinite absorption hearts if they survived, such as with Last Gasp or a Totem -Rare crash on server when Jousting -Last Gasp no longer prevents Totems of Undying from triggering -Crash when non-players used Scalping weapons in beta -Damage enchantment mixin broke in beta
Changes: -Last Gasp users now suffer an upfront loss of 50% to 0% of their maximum health when taking a Last Gasp. This makes small amounts of Last Gasp less effective, but far from useless, without sacrificing effectiveness on full sets. -Last Gasp now better supports epic level enchanting; having more than 16 enchantment ranks will increase the user's maximum health during a Last Gasp, allowing them to outlast the Dying status with a small amount of max health remaining. -Attractive and Repulsive no longer target the user's mount (or mount's mount), nor any mounted target. -Spikes no longer target the user's mount nor rider (or mount's mount or rider's rider). -Shielded Hearts now overlap with each other gracefully.
Files
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Release channel
ReleaseVersion number
1.14.1Loaders
Game versions
1.20.1Downloads
147Publication date
November 29, 2023 at 2:47 AMPublisher
TigerOfTroy
Owner