Changelog
updated to 1.20.5/6
new shaders! (as always, listed here as well)
rolling_shutter
- updates the screen only at a line that moves down the screen, simulating a very slow rolling shutter, works well withwobble
checkerboard
- splits the screen into a checkerboard and offsets half of it, checkerboard x2 returns the screen to normal so you can sneak in a shader in the middle,checkerboard -> rolling_shutter -> checkerboard
looks particularly coolrings
- like blobs2, but rings instead of circleslife
- simulates conways game of life on each rgb channel of the image, works well withphosphor
and colormapping shaders likeautumnal
bloom
- from the a_or_b snapshot, makes bright objects have a white bloombloom_color
- likebloom
, but a bit stronger and coloredbloom_spike
- likebloom_color
, but instead of being circular, the bloom spreads in 3 distinct spikeslove
- from one of the april fools snapshots i think, makes everything a bit pinkerinfrared
- emulates the look of aerochrome filmhighpass
- smoother edge detection than sobel, and graymandelbrot
- maps the screen onto a mandelbrot fractal, very cool when mixed with kaleidoscope
likely mostly works for 1.21 - mclegoman has informed me that any time based shaders (wobble, collapse, the new rolling_shutter) act a bit chaotically in that version due to a mistake by mojang
Dependencies
Files
souper_secret_settings-1.0.9-mc1.20.5+.jar(1.4 MiB) Primary
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Release channel
ReleaseVersion number
1.0.9Loaders
Fabric
Game versions
1.20.5–1.20.6Downloads
140Publication date
June 16, 2024 at 10:20 PMPublisher
Nettakrim
Owner