ANNOUCNMENT
Update 0.7 is OUT
Fixed Bugs!
- Wind manager breaks after leaving and rejoining a game.
- Wind Sound shuts off completely after changing dimensions.
- Blacklist names not lining up with actual particle names.
- IW only creates config file if modmenu is installed.
- Particles were affected in fluids unintentionally.
- Wind is now only prevelent in the OverWorld. Please report any bugs: Github Issues
New Features!
- Nether has a updraft mechanic. Which causes particles to move vertically instead of horizontally.
- (Experimental) Wind Wisp Particles can now manually be chosen to spawn. Via the config. These are a WIP.
Next update:
- Fire spreads in wind direction.
- Grass, Leaves, Flowers etc blowing in the wind.
- Angled Rain following wind direction.
- Custom snow and new behavior.
- Bug fixes.
Features:
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Dynamic Particle Movement: Experience particles such as smoke, rain, and even snowflakes react realistically to the wind's direction and intensity. Watch as smoke billows and snowflakes drift with the breeze, adding depth and atmosphere to your surroundings. (Is my writing fire chat?)
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More to come! If you want to suggest a feature feel free to do so on my Github Issues!
Important:
This mod is in beta and I am working on it everyday! (every now and then)
In the Particle Rain config lessen the spawn radius to improve performance, I recommend around 15 or less.
Particle Rain is needed to disable the rendering of Vanilla Weather so that Immersive Winds can affect the Particle Rain and Snow to follow wind paterns.
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Minecraft: Java Edition
1.20–1.20.4
1.19.4
Platforms
Fabric