Changelog
5.50:
- Requires McJtyLib 2.6.2
- Fixes a double icon bug in the dimlet workbench
- All changes below by Joseph. C Sible
- New features:
- Made dimensions be completely determined by the world seed and dimlets used (randomizeSeed is available if you don’t like this)
- Brought back the seed dimlet
- Made the dimlet workbench show full names and keys, and all possible variants
- Made the dimension editor work instantly and for free for cheater dimensions
- Made dimension editor dimlet injections take effect without having to reload the dimension
- Added the ability to turn off a dimlet by injecting it again
- Added a dimlet to reset the sky color
- Added dimensions' cloud colors to their info dump
- Added the ability to specify a descriptor to createdim
- Added a setting to control whether rarity factors scale with the number of items in each rarity
- Enhancements:
- Prevented players from accidentally injecting dimlets that only have an effect when used from the beginning
- Stopped low-power effects from flickering on and off
- Made colored clouds compatible with Forge’s GPU cloud renderer
- Made sure the space outside of the shelter’s door isn’t blocked
- Spaced out dimlets when extracting them
- Hid the realized dimension tab from the creative inventory
- Improved random dimlet generation’s probability calculations
- Improved handling of missing mob dimlets
- Bug fixes:
- Fixed crashes during Lost Cities world generation if the RFTools Crafter was disabled
- Fixed chunk loaders not working on server startup until a player enters the dimension
- Fixed lots of bugs involving how dimension information was shared between server and client
- Fixed createdim being able to create multiple dimensions with the same descriptor
- Fixed blacklisted dimlets being silently destroyed by the enscriber
- Fixed several resource leaks
- Fixed dimension effects not working in cheater dimensions
- Fixed most cases of cascading world generation in Lost Cities dimensions
- Fixed block display names showing Air instead of what they actually were
- Fixed Lost Cities data centers using the library chance to generate instead of their own
- Fixed uncraftable dimlets being generated from the wrong distribution
- Fixed a crafter and dimensional block variant never generating
- Fixed lit redstone ore showing up in place of redstone ore in the dimlet workbench
- Fixed cloud colors not properly overwriting each other
- Fixed mob descriptors not showing any useful information
- Fixed chests in dimlet dungeons facing the wrong way
- Fixed dimensions created by commands having the wrong owner
- Fixed mob dimlets for non-mob entities appearing in the dimlet workbench
- Fixed the “Body none” dimlet not working. Its old, unintended behavior is now available via “Body default”.
- And lots of refactoring and code cleanup
Dependencies
Files
rftoolsdim-1.12-5.50.jar(1.56 MiB) Primary
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Release channel
ReleaseVersion number
1.12-5.50Loaders
Forge