Changelog
🎉 Features 🎉
Villager Militia
- Town Centres and villagers now have a 'Call to Arms' button
- When used, they run to the nearest Town Centre to be turned into a Militia unit
- Militia have 35 HP and 3 damage but cannot build or gather, and only do 1 damage to animals
- Militia can transform back into villagers and automatically return to work at any time with a button on them or the Town Centre
- Militia revert back into villagers if they are 50 blocks away from the nearest Town Centre
- Added a bell to the Town Centre structure
🛠️ Bugfixes 🛠️
- Portals can no longer stack the same upgrade if they're upgraded with multiple selected
- Vindicators no longer spawn with random enchantments on their equipment
- Ranged units now stagger their attack speeds by a few ticks randomly
- This is to work around Minecraft's built-in 1-tick invincibility frames
- Animals cannot spawn on Y levels too different to your capitol
- Queued units no longer progress if you're at the population cap instead of being stuck at 99%
- This is to fix an issue of being able to go over the max cap when the server is lagging
- Creepers no longer explode when using /rts-reset
- This was to fix a bug where the reset failed if a creeper exploded from it
- Fixed not being able to upgrade two labs at the same time
- Fixed crash related to transport portals
- Fixed sonic booms cancelling the first warden's charge up instead of cycling to the next one
⚙️ Quality of Life ⚙️
- /gamerule doMobSpawning is now disabled by default
- The warpten cheatcode now also makes buildings build themselves without workers
- All buildings can now be built directly adjacent to each other
- This means you can use houses as walls (but you won't be able to shoot past them)
- Spectators can see what's being produced on anyone's buildings
⚖️ Balancing ⚖️
- All factions may build additional capitols, but only one can produce workers at any given time
- you can now cancel and delete capitols if you have another completed building
- you can no longer delete your last building, whether it is a capitol or not
Villagers
- Evokers: -1s fang cd, +5% cd reduction from vigor enchantment
Piglins
-
Ghasts: +10s build time, +1 pop
-
Reworked Wither Skeletons:
- Wither Skeleton: -4 dmg, -0.1as
- Wither on hit is now stackable up to 5 times
- At maximum stacks: 1 dmg every 0.2s (5 dmg per second)
- Wither duration reduced from 7 to 6 seconds
- All stacks disappear if the duration expires
- Wither cloud duration increased to 15 seconds
- Removed withering melee enemies that attack a wither skeleton
- Removed passive bonus damage to damaged targets
Monsters
- Creeper friendly fire is halved and friendly fire to other creepers is quartered
- Reduced charged creeper explosion power to 5
- For reference, standard creeper power is 3 and charged is 6
- This effectively reduces their range and damage to units by 1/6th
- Reduced charged creeper damage to buildings from 40 to 34
Files
reignofnether-1.0.10.jar(16.68 MiB) Primary
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Release channel
ReleaseVersion number
1.0.10Loaders
Forge
Game versions
1.19.2Downloads
2226Publication date
November 28, 2024 at 8:28 AMPublisher
SoLegendary
Member