Changelog
Donkey update
- Adds donkeys and mules
- Donkeys can be bred with regular apples, as well as golden apples/carrots
- Chests can be removed from donkeys by right clicking (DON'T left click!!!) with an axe
- Donkeys can be gray (dun), black with cross, black, no light points, sorrel, rose dun, cameo, ivory, albino, spotted dominant white, and combinations of those. However e extension should never naturally spawn linked to WS (white spotted).
- Donkeys have the same health genetics as horses, but a more limited range for speed and jump. Less info is shown in the gene book for speed and jump for donkeys.
- Mules cannot be genetically tested.
- Donkeys and mules can wear carpets and decorative (0 protection) horse armor or tack
- Fixes a bug where horses that were supposed to look like fjords didn't
- Fixes a bug where horses too small to ride could be ridden anyway. Adds a config option to allow riding small horses.
- Adds W5
- Renames W to W4 (Camarillo white)
- Add compatibility with Oh The Biomes You'll Go horse armors thanks to Navia's textures
- Fixes a bug where the player was positioned incorrectly when the horse reared or jumped
- Adds cat tracks to most homozygous tobiano horses
- Adds a couple new face marking textures. After updating, horses may have a different face marking than before.
- Adds Ukrainian translation thanks to Світлана
I've also changed the versioning scheme by dropping the "1." from in front, so we're going from 1.9 -> 10
Files
horse_colors-1.19.2-10.0.jar(993.17 KiB) Primary
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Release channel
ReleaseVersion number
10.0Loaders
Forge
Game versions
1.19.2Downloads
72Publication date
December 15, 2022 at 12:26 AMPublisher
sekelsta
Owner