Changelog
- Updated to 1.19
- Added a Ru_Ru translation #132
- Added a Cs_Cz translation #140
- Fixed crashes due to entities with misconfigured stances #135
- From now on any entity derived from a known golem type (shulker, ermour stands, boats, minecarts) will not be able to produce footsteps. Only living things with feet, in essence, are supposed to produce footstep.
- Added speed attenuation #122
- Footstep volume can now change depending on how fast you're moving.
- The amount by which it changes is configurable using a slider in the settings screen.
- Improved the general layout of the settings screen and clarified what some options do
- Added a separate volume slider to control your own volume separately from other players - The master volume will still affect both, though
- Fixed duplicate sounds having a chance to play when both feet resolve to the same material #142
Files
PresenceFootsteps-1.6.0.jar(6.88 MiB) Primary
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Release channel
ReleaseVersion number
1.6.0Loaders
Fabric
Game versions
1.19Downloads
3552Publication date
June 14, 2022 at 3:07 PMPublisher
Sollace
Owner