Changelog
1.19.2 LIVES!
Changelog
Lots of minor stuff, blah blah blah
- Updated to 1.19
- Fixed Swet spawning
- Added Vermillion Swets
- Fixed #688
- Kotlin Buildscript
- Fully migrated away from the name Aether internally. It is now Paradise Lost all the way through!
- Labyrinth work started
- Slider prototype
- Added chest boat textures
- blah.
But most importantly.
Worldgen has been completely overhauled! Terrain should be much more varied now and there should be less ungodly large biomes (probably maybe). This is a wip change so please, tell us your thoughts, we need your feedback!
Known Issues
- Chest textures are borked
- Under certain conditions biomes can still be way too large - this is... somewhat unfixable save for adding more biomes
- Tradewinds are generating inland
- Insufficient snow.
Files
paradise-lost-0.2.0-beta+1.19.jar(49.92 MiB) Primary
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Release channel
BetaVersion number
2.0Loaders
Fabric
Game versions
1.19.2Downloads
482Publication date
November 13, 2022 at 9:57 PMPublisher
kalucky0
Owner