Need to Breathe! has been archived. Need to Breathe! will not receive any further updates unless the author decides to unarchive the project.
Changelog
NeedToBreathe 1.12-0.3.0
- Using the floating point 'ntbProtectiveFactor' tag in a helmet other helmets can make sure they provide air protection. A factor of 0 means full protection. A factor of 1 means no protection
- New 'helmetsWithProtection' config which gives modpack makers the option to give some poison protection to other mods helmets. This is a stringlist with the format: <modid>:<helmet>=<factor>. For example, an entry of 'armormod:superhelmet=.3' would reduce poison to 30%
- New 'protective_helmet' recipe factory that can be used to attach the NBT tag to helmets. Recipes using this type can also use the 'factor' floating point NBT tag to indicate the poison reduction factor
- New protection bauble
Files
needtobreathe-1.12-0.3.0.jar(197.03 KiB) Primary
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Release channel
ReleaseVersion number
1.12-0.3.0Loaders
Forge