Changelog
Changed Wood code to utilise a class instead of an array Added Translations for Blocks without Items Fixed Joshua Mining Speed Adjusted Chalk Mining Speed Fixed new grass placement bug Changed Foliage Placers, Tree Decoraters, and Trunk Placers Changed Sign Path to be within Nature's Spirit Folder Changed Inventory Placement of Items Added Milk Cauldron Added Cheese Cauldron Added Cheese Block Added Bucket of Cheese Added Vinegar Added Chalk Renewability Mechanic Added Dispenser Chalk Renewablity Mechanic Fixed Server Rendering Crash Changed Fir Forest Placement Changed Lavender Fields and Carnation Fields Placement Added Gravel Farming Mechanic to Shiitake Mushroom Block Added Biome translations Fixed Short Grass no Y offset Added Prairie Biome Added Frigid Grass Added Grasses to various tags Added Chalk Powder Added Vinegar Brewing Recipe from Olives Added Arch Ex compat Various internal fixes Added Wisteria Music Added Aspen Music Added Maple Music Added Redwood Music Added Pink Sand Added Pink Sandstone Set Added Drylands Biome Gave Cypress Villagers a Mustache - ninni Added Ghaf Trees Cleaned Up Excess Files Redid Pizza Code to be a Blockentity and Datadriven Added Configs for biomes and regions Refactored Areas Added Palo Verde Woodset Changed Blooming dunes to be more common Added Palo Verde Tree to Blooming dunes Changed Biome Placement Added another region Changed Region Names Made Various areas more efficient Fixed Sandy Soil Placement in Stratified Desert & Lively Dunes Removed Unnecessary Mixins Changed Flower Distribution in Blooming Dunes Added Italian Translations Various Smaller Things Added Built in RPs
Files
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