Changelog
- Channels will now wait until all queued audio is loaded before checking triggers and attempting to play audio that may not have finished loaded yet
- The config folder is no longer always assumed to exist
- Fixed triggers with no audio assigned crashing the channels thread
- Removed the manual stop for audio threads that are no longer in use which sometimes crashed the channels thread
- Fixed a crash from null sounds trying to get played
- Fixed the same song being able to play twice in a row for pools with more than 1 song in them
- Cleaned up some logging
- Fixed play_once not working
- Fixed universal audio parameters not getting applied
- Added a start_at parameter for songs that are seekable to control the millisecond position the song plays from without having to set a loop point
- Fixed toggles not working
- The detection_range parameter can now be applied to the pet trigger
- Added some methods for other mods to hook into and add their own triggers and parameters
- All trigger data now gets reloaded with the channels when reloading in game
- Fixed the debug info not always respecting the width of the screen
- Added the current entity ID to the debug info
- Slightly enhanced overall performance
- Fixed a crash with the home trigger
- Implemented the pvp trigger
- Added the class name of the current GUI to the debug info
- Fixed the health parameter for the mob trigger
- Fixed some inconsistencies in which mobs activate mob triggers
- Fixed the check_above_level parameter for the height trigger
- Reimplemented the victory trigger with the following changes:
- The victory_id parameter attached to a mob or pvp trigger now references the identifier of the victory trigger rather than a number
- The victory_id parameter is no longer needed for the victory trigger itself
- Moved the victory_timeout parameter to the victory trigger
- Added a victory_percentage parameter to the mob trigger to determine the percentage of mobs in relation to the level parameter that need to be killed for the referenced victory trigger to activate
- Separate triggers referencing the same victory trigger are now calculated separately
- Due to the mob and pvp triggers being server side triggers, the victory trigger is now also a server side trigger
- Changed various debug parameters:
- Merged the BLOCKED_MOD_MUSIC and BLOCKED_MOD_RECORDS into a single BLOCKED_MOD_CATEGORIES where sound categories can be dynamically referenced like "modid;category" where "music" is the default/fallback.
- The Minecraft modid is now explicitly listed under BLOCKED_MOD_CATEGORIES as "minecraft;music" and can even be removed if that is desired
- Added a BLOCK_STREAMING_ONLY parameter to determine whether BLOCKED_MOD_CATEGORIES can affect non streaming audio sources
- Added an INTERRUPTED_AUDIO_CATEGORIES parameter for control as to which audio categories are stopped/paused in the vanilla sound system when Music Triggers starts playing new audio
- Changed various channel info parameters:
- Renamed the overrides_default_music parameter to overrides_default_audio
- Added a pause_overrides parameter for determining whether currently playing audio gets stopped or paused during an override
- Added an explicit_overrides parameter for determing whether overrides only apply to the category the channel is assigned to
- Gui Changes:
- Fixed the log visualizer screen not being able to display 2 identical log entries
- Fixed the screen position of entries in the log visualizer screen taking other entries below the minimum LOG_LEVEL debug parameter into account
- Added some missing lang keys in the screen where you type the channel name
- Added an error for channel names having spaces
- Added hover information for when conditions are added to toggles
- Added click sounds to the normal button types
- Fixed delete mode not working in the channel selection screen
- Fixed channel sound categories always being set to music
- Fixed a server crash
Dependencies
Files
musictriggers-1.19.2-6.2.jar(11.62 MiB) Primary
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Release channel
ReleaseVersion number
1.19.2-6.2Loaders
Forge
Game versions
1.19.2Downloads
127Publication date
April 26, 2023 at 10:35 AMPublisher
The_Computerizer
Owner