Changelog
Multiplayer Server Pause
1.3.1
- Added fake player check to player login check - may fix needing more players than connected paused.
1.3.0
- Now dependent on iChunUtil for all Mod Loaders. CompleteConfig no longer required on Fabric.
- Significant code refactors due to new dependency on iChunUtil.
1.2.2
- Ported to MC 1.20.4
- Ported to NeoForge
- Fixed getting kicked from server for "flying" whilst server is paused.
This changelog only lists at most the 5 most recent changes since its implementation.
Ports to new MC versions will not be included in the changelog unless the version is also updated.
Dependencies
Files
MultiplayerServerPause-1.20.2-NeoForge-1.3.1.jar(63.14 KiB) Primary
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Release channel
ReleaseVersion number
1.3.1Loaders
NeoForge
Game versions
1.20.2Downloads
2Publication date
December 17, 2024 at 10:21 PMPublisher
iChun
Owner