Changelog
MTR 版本要求: 3.1.12+
MTR Version Required: 3.1.12+
从 0.2.0 版本起,NTE 不再仅需客户端安装。详见 此处 。
NTE is no longer client-only since 0.2.0. Refer to this for details.
Changelog:
- Fix: Unable to launch on 1.17.1
- Fix: Incorrect Binding of disposed shader program when reloading resource
- Fix: Incorrect lighting on rail sometimes
- Fix: Incorrect rail chunking with minus coordinate
For shaders, currently only Iris+Sodium(Fabric) and Oculus+Rubidium(Forge) are supported, Optifine is not supported. Using the latest version is recommended. There has been great changes to some aspects, so please report should you encounter any issues, thank you.
It seems difficult to achieve perfect support for shaders, so please do expect some aspects breaking when using certain shaders. Disabling some features such as entity shadow on the shader might help.
更改内容:
- 修复: 在 1.17.1 上无法启动
- 修复: 重加载资源包时错绑定已释放的着色器程序
- 修复: 轨道光照有时不正确
- 修复: 负坐标下轨道分区不正确
对于光影,当前只支持 Iris+Sodium(Fabric) 和 Oculus+Rubidium(Forge),不支持 Optifine。建议使用最新版。为适配光影,内部进行了一些大改动。如遇问题还请报告,多谢。
要想完美适配光影似乎不太容易,在一些光影上会有各种方面出问题。关掉光影上如实体阴影的一些功能可能会有所帮助。
Files
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Release channel
ReleaseVersion number
0.2.3-Fabric-1.19.2Loaders
Game versions
1.19.2Downloads
1156Publication date
January 28, 2023 at 9:14 AMPublisher
Zbx1425
Owner