Changelog
Since version 2.4.4f, mcgltf will no longer be used as a dependency. Please note downloading new dependencies[Hegltf is within the mod]
- Remove Mcgltf as the main dependency and use Hegltf instead [requires jackson libs]🔸
- The random texture processing stage of the muzzle flame has been changed from POST to FIRE and the alpha channel has been enabled.
- Sprint animation returns with significant performance improvement
- Add inspection sound effect 'inspect'
- Add custom bullettrail function [WIP]
- Add simple animation script [WIP]
- Add a list of default attachments, refer to configuration ↓
"defaultAttachments": { "sight": "tcp.scope_m24a2" }
- Added Enhanced type gun arm armor display, supporting bone animation[ New Arm Armor Tutorial Document EN]🔸
- Added Enhanced type guns emission map support[_glow]
- Added Enhanced type guns texture alpha support [first person only]
- Added recoil mechanism, canceling automatic recovery after detecting manual gun pressing
- Remove the left panel of the attachment GUI
- Remove the attachment GUI slot string "无" and write it to the lang language file
- Fix the state machine issue of being unable to fire after death
- Fix the issue of pitch angle affecting bullet spread [fix gimbal deadlock]
- Add a new API for other addon calls
- Configuration file refresh cancelled, built-in content pack cancelled [download separately]
Files
fasterxml-jackson-2.12.x.jar(1.84 MiB) Primary
Nashorn.jar(1.93 MiB)
animated-2023.2.4.4f-contentpack.zip(73.51 MiB)
joml-1.10.5.jar(695.39 KiB)
modularwarfare-shining-2023.2.4.4f-without-movements.jar(17.65 MiB)
modularwarfare-shining-2023.2.4.4f.jar(17.7 MiB)
prototype-2023.2.4.4f-contentpack.zip(16.21 MiB)
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Release channel
ReleaseVersion number
2.4.4Loaders
Forge
Game versions
1.12.2Downloads
20600Publication date
August 22, 2023 at 8:05 PMPublisher
SIZStan
Owner