Changelog
Depending on the size of this release, there may be a human-readable changelog available on the wiki page.
Changes since 5.18.0+1.20.6
- Disable worldgen optimizations for patch release - embeddedt
- Re-enable mixin AP, static remapping is broken right now - embeddedt
- Update to 1.21 full release - embeddedt
- re-enable runtime FAPI - embeddedt
- Spotless - embeddedt
- Fix compile error - embeddedt
- Spotless - embeddedt
- Do not drop models during initial load - embeddedt
- Add some relatively safe allocation optimizations for worldgen - embeddedt
- Spotless - embeddedt
- Add option to disable thread pool - embeddedt
- Avoid thread-local map by storing model reference on BlockState object directly - embeddedt
- Improve F3+T speed when in world - embeddedt
- Enable NeoForge project - embeddedt
- Make blockstate model loader more resilient - embeddedt
- Update FAPI - embeddedt
- Update Traditional Chinese translation (#413) - dirtTW
- 1.21-pre3 - embeddedt
- Spotless - embeddedt
- Move to Java 21 for building the mod - embeddedt
- Switch to TR mixin remapping, make our custom AP incremental - embeddedt
- Fix access widener - embeddedt
- Do not load models for all of a block's blockstates at once - embeddedt
- 1.21-pre1 - rewrite dynamic resources - embeddedt
- 24w21a - embeddedt
- Fix faster_item_rendering mixin - embeddedt
- 24w20a - embeddedt
- Spotless - embeddedt
- Use chunk status method that more accurately matches 1.20 - embeddedt
- Fix overwrite lowering method access level - embeddedt
- Fix tests - embeddedt
- 24w19a - embeddedt
Files
modernfix-neoforge-5.18.1+mc1.21.jar(494.79 KiB) Primary
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Release channel
ReleaseVersion number
5.18.1+mc1.21Loaders
NeoForge
Game versions
1.21Downloads
90Publication date
June 13, 2024 at 10:34 PMPublisher
embeddedt
Owner